Capstone Week1

I downloaded the Unity Editor 2022 and set up a few scripts and environment to make numbers move on screen.

With the power of internet, I was able to catch a few existing codes and put them on to my project to test out some basic interactions that are necessary for my game.

Test 1

Make the number add/deduct when the arrow keys are being pressed.

Test 2

After binding my character movement and number display together, I’m able to make the number changes based on the distance my character travel.

My next goal is to make the character move to certain destinations/scenarios with one press of the button. I think that kind of feature is what I want to have in my Capstone Game.


(Speaking to myself: Do I “teleport” the camera or the character to a new scene? Do I make a new scene whenever the “goal” number is achieved? Is the workload in 3D environment too much for myself?)

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Capstone Week2